> For the complete documentation index, see [llms.txt](https://apeleaks.gitbook.io/leaks/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://apeleaks.gitbook.io/leaks/docs-journal/journal-part-4/observatory/room-2-alchemical-laboratory/sentinel-extraction-terminal.md).

# Sentinel Extraction Terminal

<figure><img src="https://115637145-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FfFuTZVVkTrnykW4pXSfL%2Fuploads%2FTB5TOHNcgCW4bExQBhqo%2Fimage.png?alt=media&amp;token=c392a1e7-30e4-4db2-8ffe-ba854556473c" alt=""><figcaption></figcaption></figure>

As clued by Sentinel Extraction Terminal first letters, these puzzles are a game of SET. Each group of 12 sentinels is 3 valid sets with 3 extras. The rules of SET in this instance would dictate that all the items of a trait must match, or must be different.  The highlighted groupings for Group 1 are below.

<figure><img src="https://115637145-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FfFuTZVVkTrnykW4pXSfL%2Fuploads%2Fi0Rc8lb7dPeQ0RTGbITp%2Fimage.png?alt=media&amp;token=318e3da8-7411-4952-90a0-8789722b9f27" alt=""><figcaption></figcaption></figure>

The three unused sentinel images have two sentinels with a matching trait for each trait type and one different.  The different traits are collected below.

Base Armor: **Ice**\
Head: **Laurel**\
Face: **Crystallized**\
Body: **Lab Coat**

The sentinel with these traits is **2116**

The highlighted groupings for Group 2 are below.

<figure><img src="https://115637145-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FfFuTZVVkTrnykW4pXSfL%2Fuploads%2F8QxCDGY130JCsQWDAaku%2Fimage.png?alt=media&amp;token=e82407a3-ea77-4a9a-8749-e45052b7470e" alt=""><figcaption></figcaption></figure>

The three unused sentinel images have two sentinels with a matching trait for each trait type and one different.  The different traits are collected below.

Base Armor: **Ice**\
Head: **Spikes**\
Face: **VR Headset**\
Body: **none**

The sentinel with these traits is **718**

The highlighted groupings for Group 3 are below.

<figure><img src="https://115637145-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FfFuTZVVkTrnykW4pXSfL%2Fuploads%2F3KOKEBTYbw9uR95fAt4Z%2Fimage.png?alt=media&amp;token=a7ef23f2-7d5a-4295-a51e-dd3798501a8d" alt=""><figcaption></figcaption></figure>

The three unused sentinel images have two sentinels with a matching trait for each trait type and one different.  The different traits are collected below.

Base Armor: **Runes**\
Head: **Black Headphones**\
Face: **Crystalized**\
Body: **Black Hoodie**

The sentinel with these traits is **104**

The highlighted groupings for Group 4 are below.

<figure><img src="https://115637145-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FfFuTZVVkTrnykW4pXSfL%2Fuploads%2FO7kkDbJySdBSMpjdlNHe%2Fimage.png?alt=media&amp;token=e8e720f4-4386-4806-b40d-aa891a82aba3" alt=""><figcaption></figcaption></figure>

The three unused sentinel images have two sentinels with a matching trait for each trait type and one different.  The different traits are collected below.

Base Armor: **Runes**\
Head: **Undead Spikes**\
Face: **Fire Eyes**\
Body: **Trippy T-Shirt**

The sentinel with these traits is **500**

The 4 found sentinel numbers 2116, 718, 104, 500 can be broken up as indicated by the number symbols below each grid to read 21 16 7 18 1 4 5 which can be converted to read **UPGRADE**
